
viernes, 18 de diciembre de 2009
Posada CGBot apunto de comenzar
- Posted using Mobypicture.com
domingo, 22 de noviembre de 2009
Cae Wii en cumplimiento del deber
- Posted using Mobypicture.com
Mi Xbox ha muerto
- Posted using Mobypicture.com
viernes, 13 de noviembre de 2009
martes, 6 de octubre de 2009
Biz model generation opened
- Posted using Mobypicture.com
Biz model generation
- Posted using Mobypicture.com
Biz model generation arriving today yay
- Posted using Mobypicture.com
miércoles, 2 de septiembre de 2009
Todays meal not slow carb
- Posted using Mobypicture.com
lunes, 31 de agosto de 2009
Formato de actos o capitulos
- Posted using Mobypicture.com
Metodo en columnas
- Posted using Mobypicture.com
Metodo audiencia y contenido definido para la pres.
- Posted using Mobypicture.com
sábado, 29 de agosto de 2009
Ten Great Ways to Crush Creativity
Ten Great Ways to Crush Creativity
![]()
Leaders have more power than they realize. They can patiently create a climate of creativity or they can crush it in a series of subtle comments and gestures. Their actions send powerful signals. Their responses to suggestions and ideas are deciphered by staff as encouragement or rejection. If you want to crush creativity in your organization and eliminate all the unnecessary bother of innovation then here are ten steps that are guaranteed to succeed.
1. Criticize
When you hear a new idea criticize it. Show how smart you are by pointing out some of the weaknesses and flaws which will hold it back. The more experienced you are, the easier it is to find fault with other people’s ideas. Decca Records turned down the Beatles, IBM rejected the photocopying idea which launched Xerox, DEC turned down the spreadsheet and various major publishers turned down the first Harry Potter novel. The same thing is happening in most organizations today. New ideas tend to be partly-formed so it is easy to reject them as ‘bad’. They diverge from the narrow focus that we have for the business so we discard them. Furthermore, every time somebody comes to you with an idea which you criticize, it discourages the person from wasting your time with more suggestions. It sends a message that new ideas are not welcome and that anyone who volunteers them is risking criticism or ridicule. This is a sure fire way to crush the creative spirit in your staff.
2. Ban brainstorms
Treat brainstorming as old-fashioned and passé. All that brainstorms do is throw up lots of new ideas that then have to be rejected. If your organization is not holding frequent brainstorm sessions to find creative solutions then you are not wasting time on new ideas. Instead you are sending a message to staff that their input is not required. If people insist on brainstorm meetings then make them long, rambling and unfocused with lots of criticism of radical ideas.
3. Hoard problems
The CEO and senior team should shoulder the responsibility for solving all the company’s major problems. Strategic issues are too complicated and high-level for the ordinary staff. After all, if people at the grass-roots knew the strategic challenges the organization faces then they would feel insecure and threatened. Don’t involve staff in serious issues, don’t tell them the big picture and above all don’t challenge them to come up with solutions.
4. Focus on efficiency not innovation
Focus solely on making the current business model work better. If we concentrate on making the current system work better then we will not waste time on looking for different systems. The current business model is the one that you helped develop and it is obviously the best one for the business. After all, if the makers of horse drawn carriages had improved quality they could have stopped automobiles taking their markets. The same principle applied with makers of slide rules, LP records, typewriters and gas lights.
5. Overwork
Establish a culture of long hours and hard work. Encourage the belief that hard work alone will solve the problem. We do not need to find a different way of solving a problem – rather we must just work harder at the old way of doing things. Make sure that the working day has no time for learning, fun, lateral thinking, wild ideas or testing of new initiatives.
6. Adhere to the plan
Plan in great detail and then do not deviate from the plan regardless of circumstances. ‘We cannot try that idea because it is not in the plan and we have no budget for it.’ Keep to the vision that was in the plan and ignore fads like market changes and customer fashions – they will pass.
7. Punish mistakes
If someone tries an entrepreneurial idea that fails then blame and retribution must follow. Reward success and punish failure. That way we will reinforce the existing way of doing things and discourage dangerous experiments.
8. Don’t look outside
We understand our business better than outsiders. After all we have been working in it for years. Other industries are fundamentally different and just because something works there does not mean it will work here. Consultants are generally over-priced and tell you things you could have figured out anyway. We need to find the solutions inside the business by working harder.
9. Promote people like you from within
Promoting from within is a good sign. It helps retain people and they can see a reward for loyalty and hard work. It means we don’t get polluted with heretical ideas from outside. Also if the CEO promotes people like him then he can achieve consistency and succession. It is best to find managers who agree with the CEO and praise him for his acumen and foresight.
10. Don’t waste money on training
Talent cannot be taught. It is it a rare thing possessed by a handful of gifted individuals. So why waste money trying to turn ducks into swans? Hire our kind of people and let them learn our system. Work them hard, keep them focused on our business model and do not allow them to fool around with crazy experiments. Workshops, budgets and time allocated to creativity and innovation are all wasteful extravagances. We know what we need to succeed so let’s just get on with it.
Ok.. ahora en español y sintesis! ;)
MATEMOS LA CREATIVIDAD E INNOVACION EN LAS EMPRESAS!
Es simple y sencillo... logico también! Estamos de acuerdo? Quién quiere moverse del status-quo finalmente.
1.- Critica todo!!!!! - Demuestra que eres brillante! y señala todas las faltas y debilidades de las propuestas.
2.- Prohibe las tormentas de ideas: Para qué quieres tener juntas frecuentes y largas para obtener soluciones creativas para los problemas de hoy de tu organizacion? A quien le importa... la idea es trabajar mas duro! no mas inteligentemente ni creativamente!
3.- No compartas los problemas con tu equipo: Las situaciones estratégicas de la compañía no son para todo el staff solo para los directivos...a..ha.
4.- Enfócate nada mas en la eficiencia no en la innovacion: El modelo de negocios actual es el que ayudo a que llegarámos a donde hemos llegado y es OBVIO el adecuado para el negocio..mhmmm.sera?
5.- Trabajemos MAS DURO: Hay que reforzar la idea de que el trabajo duro es el que resuelve realmente los problemas.. asi siempre ha sido no?
6.- Hay que apegarnos siempre y religiosamente al plan: Si si si .. a quien le importan las tendencias, lo que este pasando con competidores y el mercado... eso pasará el chiste es apegarse al plan.
7.- Castiga los errores: Celebremos el exito y castiguemos los errores.. es la mejor manera seguramente de fomentar que los demas quieran seguir cooperando con cómo mejorar las cosas! -si como no :S
8.- No veas para afuera... solo adentro de tu organización
9.- Promueve a la gente como tu dentro de la organización: A parte si se promueve gente como tu mismo puedes mantener la consistencia y sucesion de lo que has hecho! (brillante! no? )
10- No gastes dinero en entrenamiento: Nuestos procesos y sistemas son perfectos, contratemos gente como nosotros y que aprendan el sistema.. listo!
Fin..de la ironia!
Me encantó poner esto exactamente al revés.. saben que es lo curioso???? que a veces hasta parece tener sentido!
obvio.. en todas la organizaciones hay "timings" y momentos adecuados para todo.. lo interesante es como cuando uno emprende tiende a perder vista de todo esto y en serio se la cree que eso es mejor!
Total.. sigamos innovando y descubriendo.
Abrazos..
Y.
Posted via web from The Balancing Act of Innopreneurship and Discovery
lunes, 24 de agosto de 2009
Cocinando y trabajando!
- Posted using Mobypicture.com
The whole pic!
- Posted using Mobypicture.com
lunes, 17 de agosto de 2009
Conchitas Encanto
- Posted using Mobypicture.com
martes, 4 de agosto de 2009
This one goes in english... 10 instant tips to be happier now
By Gretchen Rubin![]()
![]()
![]()
![]()
![]()
(REAL SIMPLE) -- A few years ago, on a morning like any other, I had a sudden realization: I was in danger of wasting my life.
As I stared out the rain-spattered window of a New York City bus, I saw that the years were slipping by.
"What do I want from life?" I asked myself. "Well...I want to be happy."
I had many reasons to be happy: My husband was the tall, dark, handsome love of my life; we had two delightful girls; I was a writer, living in my favorite city.
I had friends; I had my health; I didn't have to color my hair. But too often I sniped at my husband or the drugstore clerk.
I felt dejected after even a minor professional setback. I lost my temper easily. Is that how a happy person would act? Real Simple: How to make positive changes in your life
I decided on the spot to begin a systematic study of happiness. (A little intense, I know. But that's the kind of thing that appeals to me.)
In the end, I spent a year test-driving the wisdom of the ages, current scientific studies, and tips from popular culture.
Don't Miss
- In Depth: Work-Life Balance
- Real Simple: Easy storage solutions from A to Z
- Real Simple: Clever organizing solutions for your home
- Real Simple: 29 ways to entertain kids
If I followed all the advice, I wanted to know, would it work?
Well, the year is over, and I can say: It did. I made myself happier. And along the way I learned a lot about how to be happier. Here are those lessons.
1. Don't start with profundities. When I began my Happiness Project, I realized pretty quickly that, rather than jumping in with lengthy daily meditation or answering deep questions of self-identity, I should start with the basics, like going to sleep at a decent hour and not letting myself get too hungry.
Science backs this up; these two factors have a big impact on happiness. Real Simple: 34 low-cost, make-you-smile ideas
2. Do let the sun go down on anger. I had always scrupulously aired every irritation as soon as possible, to make sure I vented all bad feelings before bedtime.
Studies show, however, that the notion of anger catharsis is poppycock.
Expressing anger related to minor, fleeting annoyances just amplifies bad feelings, while not expressing anger often allows it to dissipate.
3. Fake it till you feel it. Feelings follow actions. If I'm feeling low, I deliberately act cheery, and I find myself actually feeling happier. If I'm feeling angry at someone, I do something thoughtful for her and my feelings toward her soften. This strategy is uncannily effective. Real Simple: Small, helpful gestures with big impact
4. Realize that anything worth doing is worth doing badly. Challenge and novelty are key elements of happiness.
The brain is stimulated by surprise, and successfully dealing with an unexpected situation gives a powerful sense of satisfaction.
People who do new things -- learn a game, travel to unfamiliar places -- are happier than people who stick to familiar activities that they already do well.
I often remind myself to "Enjoy the fun of failure" and tackle some daunting goal.
5. Don't treat the blues with a "treat." Often the things I choose as "treats" aren't good for me. The pleasure lasts a minute, but then feelings of guilt and loss of control and other negative consequences deepen the lousiness of the day.
While it's easy to think, I'll feel good after I have a few glasses of wine...a pint of ice cream...a cigarette...a new pair of jeans, it's worth pausing to ask whether this will truly make things better.
6. Buy some happiness. Our basic psychological needs include feeling loved, secure, and good at what we do.
You also want to have a sense of control. Money doesn't automatically fill these requirements, but it sure can help.
I've learned to look for ways to spend money to stay in closer contact with my family and friends; to promote my health; to work more efficiently; to eliminate sources of irritation and marital conflict; to support important causes; and to have enlarging experiences.
For example, when my sister got married, I splurged on a better digital camera. It was expensive, but it gave me a lot of happiness.
7. Don't insist on the best. There are two types of decision makers. Satisficers (yes, satisficers) make a decision once their criteria are met.
When they find the hotel or the pasta sauce that has the qualities they want, they're satisfied. Maximizers want to make the best possible decision.
Even if they see a bicycle or a backpack that meets their requirements, they can't make a decision until they've examined every option.
Satisficers tend to be happier than maximizers. Maximizers expend more time and energy reaching decisions, and they're often anxious about their choices. Sometimes good enough is good enough.
8. Exercise to boost energy. I knew, intellectually, that this worked, but how often have I told myself, "I'm just too tired to go to the gym"?
Exercise is one of the most dependable mood-boosters. Even a 10-minute walk can brighten my outlook.
9. Stop nagging. I knew my nagging wasn't working particularly well, but I figured that if I stopped, my husband would never do a thing around the house.
Wrong.
If anything, more work got done.
Plus, I got a surprisingly big happiness boost from quitting nagging.
I hadn't realized how shrewish and angry I had felt as a result of speaking like that. I replaced nagging with the following persuasive tools: wordless hints (for example, leaving a new light bulb on the counter); using just one word (saying "Milk!" instead of talking on and on); not insisting that something be done on my schedule; and, most effective of all, doing a task myself.
Why did I get to set the assignments?
10. Take action. Some people assume happiness is mostly a matter of inborn temperament: You're born an Eeyore or a Tigger, and that's that.
Although it's true that genetics play a big role, about 40 percent of your happiness level is within your control.
Taking time to reflect, and making conscious steps to make your life happier, really does work. So use these tips to start your own Happiness Project. I promise it won't take you a whole year.
Found this from Alltop (yup Guy again ... pushing it through ;))...
And well... gotta empasize this!
" 4. Realize that anything worth doing is worth doing badly. Challenge and novelty are key elements of happiness.
The brain is stimulated by surprise, and successfully dealing with an unexpected situation gives a powerful sense of satisfaction.
People who do new things -- learn a game, travel to unfamiliar places -- are happier than people who stick to familiar activities that they already do well.
I often remind myself to "Enjoy the fun of failure" and tackle some daunting goal."
Gosh.. 4. HAD to be a hit in my blog wasnt it?
Not much left to say.. just as always, i keep on wondering where the yorgenmeister (the dude thats inside not the one always thinking on business and outer stuff) is gone now?
Gotta let him out a bit.. mhmmm.. some poetry? some happiness was sparkled when I received this.
Everything's causal.. not casual.
Over-Exposure ultimately has a very high criticism and failing component.... gosh.. i gotta do it again.. i gotta share.
Keep innovating.. keep discovering (within yourselves too!)
Cheers... Y.
Posted via web from The Balancing Act of Innopreneurship and Discovery
Innovación en Marketing sin duda.. o .. rollo situacional?
If billboards can be used to give out free samples of scarves, caps and gloves, why not a little sympvertising in the form of a branded dinghy? Which is just what Indian mobile provider Aircel recently did in Mumbai in the days leading up to this year's monsoons.
Aircel's billboard, erected by outdoor agency Primesite near Mumbai's Milan Subway, bore a large, inflated dinghy along with the line, "In case of emergency, cut rope." And on July 15, such an emergency did indeed arise when monsoon floods made the Milan Subway virtually impassable. The rope was cut on Aircel's billboard, the boat was released, and stranded pedestrians were ferried to safety. The result? Near constant local media attention for Aircel, even including the headline, "Aircel did what [government agency] BMC did not." Reportedly, Aircel now plans to implement something similar in Delhi and Kolkata as well, according to afaqs.
Beyond generating free publicity, of course—glowing as it was—Aircel's effort is also a prime example of the corporate generosity that's increasingly being expected by today's consumers—referred to by our sister site as Generation G. Whether it's helping wildfire victims find a bed for the night or generating support so financially strapped families can keep their homes, there are countless ways companies can show that they care. Help consumers, and you help yourself! ;-)
Impresionante que esto esté brindando ahora una publicidad positiva. Finalmente .. ha salvado vidas y se ha puesto en boca de millones (es india recuerdan?)
No mas palabras.
Sigamos innovando y descubriendo...
Y:
Posted via web from The Balancing Act of Innopreneurship and Discovery
lunes, 3 de agosto de 2009
Mi ultimo roomie revolucionario Martin
- Posted using Mobypicture.com
jueves, 30 de julio de 2009
Udon y tempura - como sufro;)!
- Posted using Mobypicture.com
Como aplicar la Innovación como creatividad aplicada en los clásicos?
De Nurium Games, me llega gracias al pitazo y rebote de ideas de mi estimado colega de trabajo Martin esto. Me puso a pensar mucho más en los diferentes modelos de negocio y gameplay que existen.
Si aplicaramos las disciplinas de innovación y descubrimiento en los innumerables juegos clásicos que ya existen y seguiran existiendo que obtendríamos?
Requerimientos y restricciones:
- Necesitamos que sea fácil.
- Que se pueda hacer en menos de un mes con el equipo que tenemos
- Que tenga arte padre , que es nuestro fuerte, pero que el gameplay e historia no nos coman el tiempo
- Qué podemos tomar de nurium y su idea de re-incorporar arkanoid?
- Qué puede hacer nuestra gente de programación rápido y que sea adictivo?
finalmente el poder diseñar la experiencia interactiva toma una perspectiva de pilar, que más allá del arte y aunado a ella, pueda darnos algo que en tiempo y forma suene si no al negocio de la década; a algo que si pueda tener una salida comercial.
Me pregunto cuánto venderan estos cuates de este juego? :o
Descargable... demo gratis... y sus cuates que lo hicieron para mac hasta en cd te lo venden por 4.95 dolaritos extra! mhmmm...
A pensar, mezclar, retar, rebelarse e innovar... siempre seguir descubriendo.
Abrazos.. Y.
Posted via web from The Balancing Act of Innopreneurship and Discovery
lunes, 27 de julio de 2009
Taco tai!
- Posted using Mobypicture.com
lunes, 13 de julio de 2009
6 kilos and counting with the slow carb meals of tim ferris
- Posted using Mobypicture.com
sábado, 11 de julio de 2009
Concierto de roomies en casa Cgbot
- Posted using Mobypicture.com
viernes, 19 de junio de 2009
Innovar a costa de todo?... necesitamos más ojo para el diseño.
by Devin Coldewey on June 18, 2009
Probably because there are a few design issues with it. Although the Node outlet is very stylish-looking and certainly an elegant solution to the too-many-plugs problem, a moment’s reflection brings up a few serious issues. In fact, they got nailed by the commenters at BBG almost instantaneously. Can you spot what’s wrong?
- Toddlers are free to stick butter knives, forks, hairpins, and pretty much anything thin into the slot. Not to mention you’re supposed to touch it, yet it is at the same time an incredibly dangerous item. Modern outlets are almost all designed to be accessible only by an actual two- or three-pronged plug. Which brings us to out next problem:
- Uh, what about grounded plugs? Your PC, TV, monitor, and many other household electical doodads would be SOL with this thing.
- It looks good naked (kind of like… never mind), but what about when it’s got four different-colored plugs going at different directions with curly wires going off every direction? The best part about this design is hidden as soon as you start using it — the opposite of what good design should do.
So, points for innovation, but I doubt you’ll be seeing these at your local designer furnishings store any time soon.
Cualquiera que lo viera lo hubiera pensado maravilloso no?
Pero falto ver los riesgos y demás áreas que van mas allá del emocionómetro de ver algo "que me hubiera gustado haberlo pensado yo".
Kung-fu design.. pero sin cabeza y otras dimensiones no da innovación entonces?
mhmmmmmmmmmm...
ke opinan?
sigamos descubriendo...e innovando.
Abrazo.
Y.
Posted via web from The Balancing Act of Innopreneurship and Discovery
jueves, 4 de junio de 2009
Pirateando a tu mente distraida - Procrastination hack: '(10+2)*5'
Procrastination hack: '(10+2)*5'
Following on the idea of the procrastination dash and Jeff’s progressive dash, I’ve been experimenting with a squirelly new system to pound through my procrastinated to-do list. Brace yourself, because it is a bit more byzantine than is Merlin 2005’s newly stripped-down habit. It’s called (10+2)*5, and today it will save your ass.
Who it’s for
- procrastinators
- the easily distracted
- compulsive web-surfers
- people with a long list of very short tasks (a/k/a “mosquitos”)
- people having trouble chipping away at very large tasks
What you’ll need
- a timer
- must be easy to reset
- electronic kitchen timer is particularly good (pref. with multiple alarm memories), or
- an app like Minuteur (get the newest version—several cool new features)
- a reduced subset of your to-do list
- tasks that can be worked on (not necessarily completed) in blocks of 10 minutes or less
- GTD people: next actions only, please
- an hour of your time (less is potentially okay, but it’s non-canonical)
- your sorry, procrastinating ass
How it works
It’s called “(10+2)*5” and here’s why:
- 10 - Work for ten minutes with single-minded focus on moving toward completion on a single task. Ten minutes, and that’s all you’re allowed to do is work, work, work. No cheating, because (DING!) you actually get a break when you’re done…
- 2 - After ten minutes of sweaty, dedicated work you get a 2-minute break to do whatever you want—drink coffee, read 5ives, call your bookie, whatever. When the two minutes are up, it’s back to work on the next task on your list. This is important.
- *5 - You’re going to iterate this four more times for a total of one hour’s working/breaking
Important squirrely rules
- You do not need to finish your task or your project in ten minutes; you just need to move it forward
- If you finish a satisfying amount of work in fewer than ten minutes, STOP, and go right to your 2-minute break, than start another 10-minute dash
- Do NOT skip breaks! You are not allowed. Breaks cannot be missed. Period. Go surf the web. Now. Seriously. GO!
What will happen
You’ll blaze through an hour’s worth of work/not work and will find yourself looking forward to both the breaking and working parts of the cycle. (Dang, how’s that for a change?)
The MacGuffin
The Now Habit
by Neil FioreOkay, you caught me. That’s the hack: you can and eventually will skip breaks.
In his (extremely wonderful) The Now Habit, Neil Fiore suggests a similar habit of “unscheduling,” where you only make obligations to the things that you enjoy and that are not the source of procrastination. John Perry suggests “Structured Procrastination,” where you only give high priority to “unimportant” tasks. Of course, this is taken to a hilarious extreme with Joshua Newman’s plan for scheduling just a few minutes of work per hour, and then focusing on the “more important” tasks like DVD re-arranging.
In all these cases—each of which will surely seem ludicrous to the “Why don’t you just go do your damned work?” crowd—the trick is to snap your mind out of the inert state that’s allowing procrastination to take over. You’re breaking down whatever resistance has made you not do what your brain knows needs to be done.
Your hacks for your problems
“(10+2)*5” can be adapted in any number of ways (change any of the three numerals to your liking), but remember: these goofy hacks only work because you’re a pathetic bastard like me whose mind can be tricked into work as easily as it can be lulled into torpor. Set your rules, follow your rules, and keep moving forward. Snap that procrastination by slipping your work through the back door.
Now go take a break. You’ve earned, you hard-working hacker, you.
No creo valga la pena agregar mucho.
Sé que varios "creativos" o locos como yo, sufren de ser buenos para muchas cosas menos para enfocarse en lo que tienen que terminar porque llega un momento donde su mente los "traiciona" o su falta de concentración les permite dejar las cosas para después.
El truco de esto que se presenta aqui es hacer "bloques de enfoque" con "premio" he he los dos minutos de distracción. La verdad es que ya usandolo llego a la conclusion de que funciona! ;)
Mas no más que una fecha limite donde te partes y estresas por lograrla . El riesgo? Un mal calculo y aun con el estress y sprint final no lograrlo.. ahi es donde embona perfecto este hack.
Espero les sirva.. me pregunto si para lo creativo también sirve ;)
seguramente si.
Sigan descubriendo e innovando..
J.
Posted via web from The Balancing Act of Innopreneurship and Discovery